Mitch लिखाI'll tackle this for Unity. I'm in the middle of overhauling the Spine
Unity stuff. <snip>
Thanks Mitch! :handshake: I'll give this a shot as soon as possible and let you know how it goes.
I had to change a couple things:
1) In one instance I am just triggering the animation via the inspector's drop-down list, and in that case HandleStart() was never being called. So I called it manually in Start().
2) My spine characters are scaled quite a bit, so I had to apply local scale to the 'delta' before Translate().
But yeah, it works great so far! Thanks again Mitch!