Outline view provides a secondary display of the editor area. It can be used to see the entire skeleton during manipulation of bones or attachments, while editing mesh vertices, etc. The
Outline view is not cluttered with bones, the current selection, or other UI elements shown in the editor area.
Click or drag the left mouse button in the
Outline view to center the editor area at that location. An orange rectangle briefly indicates what is shown in the editor area.
This can be useful when the editor area is zoomed in, to jump to a specific editor area location without first zooming out, then zooming in again.