Hey folks,
I'm getting the following errors after importing the package from here: http://esotericsoftware.com/files/runtimes/unity/spine-unity-3_6-2017-10-20.unitypackage
Assets/Spine/spine-csharp/AnimationState.cs(905,25): error CS0066: `Spine.EventQueue.AnimationsChanged': event must be of a delegate type
Shader error in 'Spine/Sprite/Vertex Lit': undeclared identifier 'UnityObjectViewPos' at Assets/Spine/spine-unity/Modules/Shaders/Sprite/CGIncludes/SpriteVertexLighting.cginc(348) (on d3d11)
Compiling Vertex program
Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME]
I just set up a new project with the latest version of Unity and the runtime package I found.
Any ideas?