thanks for the reply, but I am still having issues.
When I try to open spine-xna.sln into Visual Studio 2012, I get this error message:
" Windows is not a supported platform in this version of XNA Game Studio, or this edition of Visual Studio. The project may not build or launch as expected "
I notice that all the references in the project is marked with a warning message, telling me that: the referenced component 'name.of.the.component' could not be found.
I also tried to reference the spine-xna project into my game-project (even though I got the error stated above) and I get this error message:
" Unable to add the specified project reference. The reference must be a Windows Phone project that targets the current or earlier versions of the Windows Phone OS"
I will try to figure out why I get all these errors and warnings, but if you have any suggestions I would be more than happy to know them. I can also mentioned that I started four days ago on a game for windows phone 8 using monogame in visual studio 2012 and everything have worked well until now. I really want to use the animations I created in Spine in my game and hope someone have a solution to my problem (if I am unable to find one myself) 🙂