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Path constraint bug: Reverse order of bones?
Idk if I'm going crazy but suddenly all the paths I make are weirdi n the way that the first bone acts as normal, but then the 2nd bone will be at the end of the path, and then go inwards towards the first bone, such that it's all mirrored except for the first bone.
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I have made paths before so idk
It uses the order you selected the bones. You can drag the bones in the constraint bones select box to change their order: Image removed due to the lack of support for HTTPS. | Show Anyway
just downloaded the most recent version and made a new path
I ninja edited my last post.
Nate लिखाIt uses the order you selected the bones. You can drag the bones in the constraint bones select box to change their order:
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Changing them there works, but I just tried selecting them one-by-one and it still reverses em like that :c like I select bone, then bone2 and so on.
Edit: oh u have to select them bottom-up, still weird o well :B thanks
Edit2: and you can't shift-select them all, like click the last bone then shift click the top one have to select each one - u-
This was a bug with tree selection order when shift clicked from bottom to top. Fixed in 3.6.03-beta!
Awesome thanks ' v'