- संपादित
Mesh and visibility key
Hello!
I have this weird behavior with the mesh and visibility keys.
I'm on Spine 3.4.02 pro under Mac.
So I have an image, it's been converted into a mesh. First frame, with one mesh, last frame with the mesh changed. I also added a visible key at the begining, and a invisible key at the end. Image removed due to the lack of support for HTTPS. | Show Anyway
Problem is, if I decide to replace my invisible key by a visible one, Spine kills the 2nd mesh key. Image removed due to the lack of support for HTTPS. | Show Anyway
I know, this makes 2 visible keys, but hey, my mesh key!
Does this happen because you have Auto-Key enabled?
Yep, was auto key. Interesting bug, thanks for the report! Fixed in 3.5.18.
Weird that I couldn't repro.