Hello,
I have created a walk cycle animation for a character and have some problems:
1) Now, the character moves from A to B, which is undesirable - it should stay in place, which will allow looping and facilitate coding. You can imagine this as running on treadmill. The character in "hero" example walks just like that. What is the best way to achieve this transformation in Spine, so character will always walk in A only?
2) I am not absolutely satisfied with animation of legs, something is missing to make it fully realistic, but I do not know what it is. Here is the video:
Any help appreciated