I'm pretty sure! Here's a screenshot of my settings menu:
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I restarted Spine after setting it to 8x (the asterisk won't go away though... I'm just guessing that means I changed it from the default setting?).
And here's a screenshot of my character in the editor. It doesn't have any of the artifacts present in the PNG export (I'm still seeing the same artifacts that I showed in my initial post):
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Are there any other steps I may be missing? :-/
Edit: One more thing that might be relevant... I'm running Spine on OS X El Capitan on a Late 2012 iMac with a dedicated graphics card, and an Early 2011 MacBook Pro with an integrated Intel card. Both exhibit the same behaviour.
Edit again: I also tried exporting with just 2x anti-aliasing, but that didn't help 🙁
Oh! And just in case it's helpful, here's the contents of my spine.log file when running on my iMac:
Spine Launcher 1.8.14-full
Mac OS X x86_64 10.11.1
Java 1.7.0_51 Oracle Corporation
Java HotSpot(TM) 64-Bit Server VM
Up to date: 2.1.27
Licensed to: *****, *****
Spine 2.1.27 Professional, JGLFW
NVIDIA Corporation
NVIDIA GeForce GTX 680MX OpenGL Engine
2.1 NVIDIA-10.6.47 310.42.05f01
Started.