Seems that the first skeleton import into a project works fine but if I try to import another skeleton, it fails. It appears to import successfully but as soon as I try to go into animate mode (or import an animation onto it) the skeleton collapses into a bunch of bones aligned to zero degrees, at the origin. The bone lengths do not appear to be modified but the rotations and offsets are.
Anyone else experience this?
Other than this strange behavior, I have my own app that successfully mirrors/reflects skeletons and animations...
Edit: Also cannot seem to import more than one animation. Second time I try to import an animation I get an error that the JSON file format changed in 1.0.9 and to reexport my animation. This is an animation that I just imported successfully a few seconds ago.
If I save the project and go back in, I can import another skeleton (only once) and it will work, but still get the error about importing an old JSON version when trying to import an animation.