• RuntimesUnreal
  • Spine Unreal Engine 5.4 Reimport Issue

Hi! I've recently started working in a project that involves spine animation in unreal 5.4, but as of now I have yet to really understand how updating/reimporting assets/animation.
I have a c++ actor in unreal, and it has a idle animation for now, but I've made a running animation and a still image ("none" animation) to switch to. Every time I try to add onto the wolf animations I just can't seem to get it to work. Which results in me having the create an entirely new c++ actor every time I want to make an update to the animations. And I don't really want to do that- I'm sure there is a better way.
I've followed instructions from the spine runtime document and I just haven't been able to get it to work. I've tried to get unreal to recognize a change/update to the additional animations/changes to the animation for idle but I'm unsure of what to do. I also checked out the menu for on the Spine skeleton and texture atlas assets on the top left saying "Assets". But I can't find the reimport part of the menu that the document is saying there is. I'm just confused and I'm entirely in the belief that I did something wrong in the process but I genuinely do not know how.
Otherwise thank you for your time, have a nice day.

  • इस पर Misaki ने जवाब दिया।
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    • संपादित

    Riese I checked and it seems that the Reimport item is indeed missing from the Asset menu in UE5.4, as you mentioned. I will check later to see where the corresponding functionality has moved to, but it should be possible to reimport a file by selecting the file you want to reimport via the Import button on Content Drawer, and then clicking YES on the overwrite confirmation dialog that appears. Could you please check if this procedure works?

    Riese After further checking, it seems that the .atlas and .json files are not recognized as the target for displaying this reimport menu, as there is a Reimport <filename> item in the Asset menu for PNG textures. I thought it might be possible to fix this on the runtime side so that the `Reimport' menu is displayed, so I have created an issue ticket here: EsotericSoftware/spine-runtimes2760
    You can subscribe to this issue ticket to receive notifications when there is any progress on this issue.

    • Riese ने इसे लाइक किया।