To import a .json
file into Spine, you should use the "Import Data" feature. Here's how you can do it:
- Open Spine and go to the main menu.
- Select
Import Data
to open the import dialog.
- In the import dialog, specify the path to your
.json
file. This file should contain the skeleton and animation data.
- After importing, you may need to set the correct image path for your PNG files if they don't load automatically.
Regarding the .plist
file, Spine does not directly support importing .plist
files. These files are typically used in conjunction with sprite sheets in game development, particularly in iOS development. You might need to convert the .plist
data into a format that Spine can understand, such as a JSON or binary format that includes the necessary skeleton and animation data.
If you encounter any issues during the import process, check the Spine log for any error messages that might indicate what went wrong.