• Runtimes
  • Can you export mixed transitions between animations seen in preview into pngs

Hi there! I'm not very advanced in spine but I have been using it for a couple of years now, I know this may seem odd but I don't actually use it for game development but I have been using it for standalone animations and recently I've been using it to create animations for a sort of web application would be the easiest way to describe it,
Anyway, I need to be able to export animations to png's which I have been doing so successfully, but I can't figure out a way to either replicate the effects of the mix transition shown between two animations in the preview panel (I know that this is usually done in unity I believe but I don't use/have unity and just need to be able to export the pngs)
is there a way to turn this transition into an animation on it's own so I can export it as pngs? I just can't figure out how to replicate the effects it does successfully, as it looks so much smoother than I can create,

Any help would be much appreciated thankyou!

  • इस पर Misaki ने जवाब दिया।
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    meialoue Unfortunately, it is not possible to export combined animations directly from Spine, but once imported into Unity and configured using the Timeline extension, combined animations with mix can be exported in PNG format. Our tutorial video summarizing this workflow can be found here:
    Blog: Combine animations in Unity using the Timeline extension

    • ErikS_in2D ने इसे लाइक किया।