• Bugs
  • Meshes export Bug

My team noticed a weird (and quite problematic for us) bug when I export a couple of projects that use meshes heavily.

This projects are skeletons made from another skeletons where I just renamed some images. Some of these images where meshes, so when I rename them Spine shows how I keep meshes animations but the images change. The problem is when I export this projects (in JSON) these meshes animations that spine is showing are not shown.

Is there any way to fix this editing the ".spine" file so I don't have to remake all the animations again? Does this happen to anyone else?

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  • संपादित
7 दिन बाद में

I'm having trouble understanding the problem. When you export, some animations don't appear in the JSON


is that correct? Can you post or email the project file? contact@esotericsoftware.com

5 दिन बाद में

I sent you the project and json files (including the textures since they are not from an important project), however in order to reproduce the bug I did the following:
1 .- Create an skeleton with an animated mesh
2 .- Duplicate the skeleton and rename the mesh image so it grabs another image
3 .- Spine will keep the animations, but when you export the JSON and load it up you won't be able to see the mesh animated