duanesters लिखाThank you SO much for replying. No luck so far with Renaud, he always refers to a tutorial that is incomplete so not much use to me 🙂 When you get a chance that would be great! So far this is where I'm at.
So far here is where I am at...
-Brought in working spine character and animations
-In my spine characters skeleton animator controller, attached a duplicate of space corgi controller, found in the exported from spine folder
-Attached idle, jump, run and walk animations to the respective ones in said corgi controller
-Made duplicate of spine space corgi in playable characters folder, attached new controller within animator
-Opened up Lava level, Level Manager, Playable characters and assigned my character with previous said connections attached.
-Hit play and I still end up with the default corgi
Not sure if this is correct or completely long. Thanks again for your help!
-Duane
Btw, now that I remember it, my experience with Renaud was not so good either, doesn't listen to feedback and gets pissed off when you can't make him understand that something is badly implemented.
I'm probably going back to PlatformerPro after this project. The dev is definitely more friendly and the engine has a shitload more features than Corgi. Corgi so far seems to be good for games that don't differ too much from the corgi examples, it's rather simplified and Reanud really wants to keep it simple. If you want to try something different, you're often on your own, or you're treated witha facade of kindness.
Or maybe it's just me that can't understand his behaviour, but I think I'm far from being aggressive.
Anyway, I've got to go back to the project, I will try to get in touch with you asap.
My Skype contact is xandor81, feel free to add me, maybe I can find a moment to talk a bit about my experience with Spine and Corgi.
Cheers,
Alessandro Salvati