I'm working on a 2D game. When I need to make the player and a tree have a correct occlusion relationship, there is a problem. I can't use Sprite Renderer
to modify Sprite Sort Point
to sort Click to modify to the foot of the Spine character animation, even if I place the root
in the animation at the foot of the character. Who can tell me how to modify or how to use Spine in Unity2D to follow the character and the occluder picture below put in order?
The picture below is my project settings
The picture below is the problem I encountered
At this point, the character Spine should be above this 2D SpriteRenderer
, but it doesn't, who can tell me how to do it? I have been troubled by this problem for two days :wounded: