Hello,
I tried to compile the plugin with UE5, but I got following error:
>E:\study\SpineUe5Test\Plugins\SpinePlugin\Source\SpinePlugin\Private\SSpineWidget.cpp(72): error C2664: 'void spine::Skeleton::getBounds(float &,float &,float &,float &,spine::Vector<float> &)': cannot convert argument 1 from 'T' to 'float &'
1> with
1> [
1> T=double
1> ]
1>E:\study\SpineUe5Test\Plugins\SpinePlugin\Source\SpinePlugin\Public\spine-cpp\include\spine\Skeleton.h(183): note: see declaration of 'spine::Skeleton::getBounds'
Is there any workaround for it?
I'm using following versions:
- UE5.0.1
- Visual Studio 2019 16.11.13
- Spine runtime 4.0 branch latest as of today (14af269a25c6c7a47e419f1f7511bf6ee594595c)
Thanks,
Toru