Hi,
So i usually have 30-35 skeletons in a Spine file. i have to update a few at a time and need to export that only. So is there any option by which i can select that skeleton and export.
You can exclude each skeleton from the export by unchecking the Export
checkbox.
However, there is currently no way to turn on/off the Export checkbox for multiple skeletons at once, so maybe you are aware of this and looking for a different solution. If you can tell us why you are working with so many skeletons (30-35) in one Spine project, it will help us to create an issue for a feature improvement.
Also, is there a way to color code the skeletons, like give specific color to all props, enemy and players. I have to search the skeleton name and then need to do edits. by coloring i can organize all the skeletons.
Does that mean you want to use color code with your skeletons' names? If so, it is possible to use the method described in this tip:
Spine Tips: tree bones colors
However, if you include the color code in the skeleton name, the actual name will be used in the game. So you can use this method if you are just temporarily organizing your skeletons, but unfortunately, if you are exporting frequently, this method may not be suitable for you.
In addition, Spine does not have the feature to add color as a "tag" like Adobe software has. There have been many ideas in the past to make it easier to select various items in a skeleton, but I don't think the color tag idea has been around yet, so it might be a good idea to add it.