I'm experiencing an odd bug during one of my many animations. For the animation, we have a grocery basket sprite that we enable that the player rides in. The cart exit animation shows stretched parts of the cart that follow the player. Sometimes it will actually show images that are not even part of the animation and are just "close" to the rendered sprite on the sprite sheet that comes from Spine. For example, we have masks you can wear in the game and they're close to the shopping cart in the sprite sheet, sometimes the masks will show up in this "stretched" render of the cart exit animation. This ONLY happens with this cart exit animation.
Here is an image of what it looks like:
Here are my texture import settings:
Here are my material settings:
Thank you for assisting!