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  • Spine 4.0.05 doesn't let save project

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Hello!
I've updated from 4.0.04 to 4.0.05 version and now I get the error messages which prevent the project from saving.
Specifically I get the message that three bones are not in the skeleton. I'm not sure why this happens because two of these bones are in the skeleton and one was actually deleted but I don't see why it should prevent file from saving. I checked that this deleted bone is not in any skin and it is not used in any constraint

Sorry for the trouble! 4.0 doesn't allow saving a project that contains errors. If you can please post or email us the .spine project file, we can return it fixed up and also we'll make the next version of Spine fix the problem when a project loads, so others with the same project errors don't suffer the same problem.
contact@esotericsoftware.com

Previously Spine would just save the project, but this can lead to nasty problems later. It's better now that users can see the problem and send us the project so we can fix things.

Thank you for prompt reply! Actually my colleague was able to fix it by importing json to a new file
I actually like this feature because it prevents problems in Unity and specifies the exact bones / slots which have issues. In this case I just couldn't figure out what was wrong.
Thank you!

Glad you got it working, but can you please send us the project file anyway? We can't fix the problem without it.

yep, will do that