As the title says, I can no longer see and therefor click on the clipping polygon icon that would normally be within a slot. The mask polygon itself can still be created/weighted/animated, but since it cannot be selected in the hierarchy, i cannot set the end slot for the clipping mask, forcing it to clip anything under it in the Z order. Has this end slot feature been removed from the 3.8 versions? Or is there some other bug that may be happening? I could really use the ability to set an end slot for clipping again like older versions could. I've attached some screen grabs of my Spine hierarchy where the clipping mask itself (mesh_timer) is not visible, just the slot is.