Hi,
We've had an old project, that needs some minor fixing in the assets.
We've decided that the quickest way to do this is to just to paint over the exported textures.
However the textures were PMA,
and saving them using normal image editor breaks the PMA.
Is there a way to save the texture after getting edited as PMA in image editing softwares? or maybe a script that we can convert non PMA textures to PMA ones?
Regards,
John