Hello! Is there a way to lock Draw Order keys? I have a stem on a character's head that I want to animate that has about 10 bones in it which is just enough bones where I want to select all of them, copy, paste them and adjust. However I have multiple parts that move behind and in front of the character. Selecting the top key (which selects the entire animation's set of selected assets) also selects the draw order. This causes complications down the road too when animating and unaware that the draw order has been changed when it's not readily apparent.
I'd rather paste keys and see that they aren't in the right draw order when pasted, than overwrite pasted draw orders that involved juggling multiple slots. This isn't so critical as other concerns I've had in the past, just a 'nice-to-have' if there exists the option.
Also, enormous thanks yet again to Nate and Erika for really tending to the few limitations that have held up my process. You've both been incredibly fantastic and the results are showing!