i draw a people with pixel art ,and i set 32px per meter.so my people is about 32px width and 58px height.
but when i after spine's work,and import to unity,i found i cannot get the correct scale whatever anyway,
so if i don't want to change the transform of gameobject, what scale or something else should i set in SkeletonData?
thanks everyone i'm just new here,and the internet in our country is very bad to connect like youtube or others to get tutorials of spine, please excuse me if this is a stupid question.