Hey everyone!
I have a question, will Spine have a way to reference files/scenes like Maya does?: https://knowledge.autodesk.com/support/maya/learn-explore/caas/CloudHelp/cloudhelp/2018/ENU/Maya-ManagingScenes/files/GUID-238914C9-4129-454C-99D7-B8C57AF423DB-htm.html
Having this feature would be super useful from a production standpoint. For example, I would like to have a master Spine file with a characters skeleton.That would be the 'base' of a lot of my Spine files. So I would then reference the skeleton in a child Spine file and apply skins and animation. The reason I would like to do this is because it would be easy to reuse the base skeleton in different files AND if I need to make changes or fixes to it, I would only need to fix the master Spine file with the skeleton and it would propagate to the children files. With Spine's current set up if I were to reuse one base skeleton and find out there is an issue, I would then have to go through all other files and fix the bug.