Good day, I wondering is there a way to replace (copy) weight from one bone to another? For example I've bind many vertices to wrong bone and want to move all weights of this bone to the correct one for whole mesh.
Example:
red bone - 30%
orange bone - 70%
green bone - 0%
execute magic functionality ->
red bone - 0%
orange bone - 70%
green bone - 30%
weight was moved from red to green