Hi,
My SkeletonData contains 4 animation, when I link it to a SkeletonAnimationComponent, only the three are working on the Inspector, when I select the fourth (with the Animation field/dropdown), it generare an error:
"failed setting triangles. Somes indices are referencing out of bounds vertices"
"UnityEngine.Mesh:SetTriangles(Int32[], Int32[])"
"[...]Spine/SkeletonComponent.cs:192"
I am using the last revision of the unity runtime.