Hi Erikari,
That is an awesome idea! I will definitely try something like that in the future. For now I am not in need of any assistance but I may be in the future.
Tim
Erikari,
If I have 4 different skins, one is my character wearing normal gear holding a shotgun, another is my character holding a handgun, magnum, and sniper rifle. If I wanted to add different colored workboots to all of these skins would I need to double these skins so that it was like this?
Character_Shotgun_Skin
Character_Shotgun_Workboots_Skin
Character_Handgun_Skin
Character_Handgun_Workboots_Skin
Character_Magnum_Skin
Character_Magnum_Workboots_Skin
Character_Sniper_Rifle_Skin
Character_Sniper_Rifle_Workboots_Skin
Or is there a better way to go about doing this? I am going to have a lot of weapon skins in my game and doubling and tripling them based upon clothing options for the player seems like it will clutter the project really quickly.
Tim