Hey guys,
Loving Spine so far, but I was wondering if someone could tell me a potentially more efficient way of accomplishing multi-directional characters.
My current setup is utilizing two skeletons, each with two different skins.
Skeleton 1, Skin 1:

Skeleton 1, Skin 2:

Skeleton 2, Skin 1:

Skeleton 2, Skin 2:

I am using two skeletons because when I tried to put them all into one, I had to drag the images/meshes back into place and many of them would offset in strange ways; is that just part of the expected setup? Looking at all of them together now, I can see how technically one skeleton could work.
Thanks in advance!