Nate

We are happy to announce the first video of our new "Animating with Spine" tutorial series where we'll teach you animation theory and how to apply those concepts in Spine. Whether you are new to Spine or looking to improve your skills, you will find many valuable tips!

This first episode is about understanding the properties of the objects being animated. Try to follow along and do the exercises yourself using the video's project files. The exercises are short and fun, but there is a lot to be learned. As we dive deeper into animating, everything else will be built on top of these basic concepts.



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Nate

Nate
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foriero

Nice, thank you. Very useful for junior animators.
Founder & CEO Foriero s.r.o.
https://studio.foriero.com
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foriero
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A-TEAM Production

Thank you, very interesting!
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A-TEAM Production
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Rajesh

Great! But how can I enable the graphic editor for editing multiple keys?
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Rajesh
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Nate

Currently the graph is only in the v4-beta. To use the beta, choose Latest beta at the launcher screen (once you have the new launcher) or in the editor settings. Keep in mind beta versions may not have runtime support yet and projects saved with newer versions can't be opened in older versions.
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Nate

Nate
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porcupine

This series is exactly what I need. I glance over so many features, I often get shocked by those Tips on the starting screen, so I really need something like this to show me everything step by step instead of me learning it by my methods that often feel like a really stupid version of Montessori.
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porcupine
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Sinisa

That's great!
Then you will love the next one! We will dive deeper into 12 basic animation principles, and the exercise will be super fun!
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Sinisa

Sinisa
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